Le UI de Steam est tellement inconsistant! C'est terrible. Ça a l'air super amateur. Y'a des projets open sources avec aucun budget ben moins laids que ça!

Survival of the Richest

"The manufacture of some of our computers and smartphones still uses networks of slave labor. These practices are so deeply entrenched that a company called Fairphone, founded from the ground up to make and market ethical phones, learned it was impossible. (The company’s founder now sadly refers to their products as “fairer” phones.)"

onezero.medium.com/survival-of

AI Dungeon, Marvel's Spider-Man, Cook Serve Delicious et plus! Le 287 est sorti! bit.ly/onaj1v_no287

-man

J'aime beaucoup la fenêtre de download de Epic Store avec ses petits carrés de couleur. Ça me fait penser à mon jeu Light Game! :D

narf.itch.io/light-game

J'approuve leur choix de couleur 👌

All right! Here's the final version now! (Final as in "good enough". Final as in "until I decide I want to make more tweaks"!) 😜

After a few weeks of on-and-off work, I'm quite happy with the result. I finally fixed the ending. Turns out the solution wasn't to add stuff but to remove. Namely that out-of-sync and out-of-place big pad note.

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One year later, now we have some action!

marioclock.com/clock.php

One year of looking at this stupid slow-motion Mario play-through!

6 months on the end screen of World 1-1. Then at least another month looking at the title screen of world 1-2.
World 1-2 finally started back in November (i wrote about it mstdn.fr/@narF/103125904817868 ) but it took a few months to get Mario underground.

Maybe in a few weeks, I will finally see him squish a Goomba!

Such excitement!

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On to version 4, the penultimate one before the final version!

In the mid-section, I added some bass to reinforce the tone and to have this voice play a role in all sections

At this point, I still wasn't sure what was wrong with the ending buildup. I kept trying different things. On the path toward version 5-final, I tried a bunch of things that I haven't kept: new chords, new instruments, etc. You'll see the results in the next one!

At least this version is enough in sync to be viable.

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On to v3. At this point, I have worked on this piece for about 5 hours i think, spread over a few evenings. I think it's a lot, but it's because I'm learning Sunvox. That's why i'm progressing so slowly.

I changed most of the chords in the mid-section that I didn't like. I'm not sure what was wrong. Probably too many different chords. I also added an entire wall worth of pads! :D

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